TextureSet
constructor(id: Identifier)
A set of textures where all three stored textures are the exact same. The sprite rendered will not change based on object state.
Author
fzzyhmstrs
Since
0.6.0
Parameters
id
Identifier the "normal" texture, rendered under any circumstance
constructor(tex: Identifier, disabled: Identifier, highlighted: Identifier)
Parameters
tex
Identifier the "normal" texture, rendered when the object is active but not focused
disabled
Identifier rendered when the object is disabled. This has higher priority than highlighted, so will render focused or not.
highlighted
Identifier rendered then the object is active and focused.